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A Designer’s Take On Getting A "Second Life"


An odd aside to start the week: here’s a piece of New York-based designer Daniel Sinisterra’s conceptual work playing on the popular virtual world, Second Life. In Sinisterra’s words:

A web experience where players can engage in a fictional or virtual experience and craft their life to their liking, and skill sets. “GET A SECOND CHANCE” is a concept where you can correct real life’s little mishaps.

Check out Sinisterra’s site for more, including racier posters titled “Malpractice” and “Teen mistake,” here.


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