Bloomberg Anywhere Remote Login Bloomberg Terminal Demo Request


Connecting decision makers to a dynamic network of information, people and ideas, Bloomberg quickly and accurately delivers business and financial information, news and insight around the world.


Financial Products

Enterprise Products


Customer Support

  • Americas

    +1 212 318 2000

  • Europe, Middle East, & Africa

    +44 20 7330 7500

  • Asia Pacific

    +65 6212 1000


Industry Products

Media Services

Follow Us

Bloomberg Customers

Japan Tech Makers Bet Exposure Can Help Sell 3D TVs

Posted by: Kenji Hall on October 9, 2009

Anyone who visited Japan’s electronics show, CEATEC, this week would not have missed the next big thing for the country’s largest technology makers: 3D TVs. Panasonic, Sony, Sharp and Toshiba all demonstrated that they can build high-definition 3D sets. But even as the industry bets on these newfangled TVs, some bigwigs were offering a reality check.

On Oct. 6, Panasonic President Fumio Ohtsubo called the industry’s hopes of getting consumers to buy 3D TVs “ambitious.” It could be years before mainstream consumers are lured by lower prices and a broader selection of movies and TV programs, he noted.

That’s a sentiment tech analysts share. Many think that consumers may not like having to wear special glasses for 3D at home. Price could be another hurdle. None of the major Japanese electronics companies has said how much consumers will have to pay—and they will have to pay more than the usual high-definition TV—for a 3D set.

But here’s where exposure could play a key role. Hollywood studios have announced more than 30 movies that will be shown in 3D in 2010. Tech manufacturers are betting that as movies draw bigger crowds, an increasing number of consumers will get over their resistance to glasses. And if the Blu-ray Disc Assn. approves standards for 3D movies later this year, as is expected, Hollywood could begin releasing movies in 3D within months, industry executives say.

Of course, movies might help create the market but alone won’t sustain it. “For 3D to be truly mass-market consumers will want not only movies and games but also live events, sports, and other programming,” such as nature films, says David Wertheimer, who heads the University of Southern California’s Entertainment Technology Center. (The ETC receives funding from the tech companies.)

The benchmark for success, according to Eisuke Tsuyuzaki, chief technology officer for Panasonic’s North American Operations, is to reach 2 million homes—about 2% of the 111 million households--in the U.S. “Get over that number in the U.S. and you break into the mainstream,” he said, during an interview at Panasonic’s Hollywood Lab, in Los Angeles in July.

So what do consumers want? Wertheimer’s ETC and the Consumer Electronics Assn. published a survey in February that helps to answer that question. It found, for instance, that consumers would be willing to pay a premium--but not a big one--for a 3D-capable TV: $150 to $200 more than one that only handles 2D images.

More importantly, the survey results showed that only 16% of adults were interested in watching 3D movies or TV shows at home. Among video gamers, there were even fewer supporters--12%. But consumers who have been to a 3D movie are more likely to try to see other movies in 3D—and to want a 3D-ready DVD player and TV for home. Ditto for glasses: Those who had worn the glasses in theaters were less opposed to the idea of doing so at home.

Which may explain why Panasonic, Sony, Sharp and Toshiba put so much effort into demonstrating their technologies to consumers and industry officials at CEATEC. And the investment seemed to be paying off. People stood in long lines for the chance to see the short 3D videos. At Sony’s booth, the crowd was five deep at separate viewing areas for games, sporting events and movies. Panasonic also showed race car driving and a clip from the upcoming live-action 3D movie, Avatar, by director James Cameron. Toshiba showed Monsters vs. Aliens and some 2D footage of a forested area that had been converted to 3D by the TV’s multimedia chip. All the demos required that people wear glasses.

Reader Comments


October 9, 2009 10:19 AM

After the rout of MUSE-HDTV in the 1990's the Japanese are looking for a rematch. This time they are looking to push their 3-D HDTV standard to the world, but I believe the chances of this succeeding are small. First of all you a resolution much higher than HDTV currently offers to get a convincing 3-D effect, otherwise the 3-D effect is only seen by exaggerating the camera photography. The Japanese want to add 3-D to the existing Blu-Ray disc system whose maximum resolution (1080p or 2K) is simply too low. Secondly, most other nations or regions will not want to be dependent on Japanese technology just like in the 1990's and with digital technology it's very easy to create your own standard as China has shown with its own wireless telephony, HDTV and HDTV disc standards.


October 9, 2009 3:46 PM

3d tv? wow can't wait...big booty will just get a little closers yeahhhhhhh!!!


October 10, 2009 1:45 AM

ya it's very nice and It was really great i appreciate and i also like other articles of this site.

greek holidays


October 10, 2009 8:48 AM

I would like to know what effect wearing 3-D glasses, over a long period of time, has on one's vision.

I do know someone who has worked with
3-D technology for some time, his eyes are not in good shape.

I hope the manufacturers of 3-D TV investigate this before setting themselves up for lawsuits (like the tobacco companies) down the road.

Post a comment



Bloomberg Businessweek’s team of Asia reporters brings you the latest insights on business, politics, technology and culture from some of the world’s biggest and fastest-growing economies.

BW Mall - Sponsored Links

Buy a link now!