Real Threat to Virtual Goods in Second Life

Posted by: Rob Hof on November 15, 2006

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The many people who make real money by selling virtual clothing, houses, and much more on the online virtual world Second Life aren’t real happy right now. A program called CopyBot, which lets anyone copy virtual goods without paying for them, got loose on Second Life, angering the folks who have made the place not only their second home but their main business. Linden Lab, Second Life’s creator has banned the program, but it’s not yet clear if and when it will be able to stop it, now that it’s available. Cory Ondrejka, Linden Labs’ chief technology officer, said it could take some time for the company to provide tools to deal with it, beyond filing an abuse report to Linden Lab and suing copyers under the Digital Millenium Copyright Act.

Apparently, some Second Life residents got so incensed that they mobbed a CopyBot vendor, “shouting that she was ruining their Second Life,” according to the news site Second Life Herald. It’s getting more real all the time in the virtual world.

Reader Comments

Rajeev Vashisht

November 17, 2006 10:41 AM

New laws are required to deal with internet copyrights management. These laws should be of an International Agreement and Coverage, so that people can't take advantage of physical national boundaries and laws.

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Bloomberg Businessweek writers Peter Burrows, Cliff Edwards, Olga Kharif, Aaron Ricadela, and Douglas MacMillan, dig behind the headlines to analyze what’s really happening throughout the world of technology. Tech Beat covers everything from tech bellwethers like Apple, Google, and Intel and emerging new leaders such as Facebook to new technologies, trends, and controversies.

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