1x1



DECEMBER 21, 2005
News Analysis

By Burt Helm


Game Makers' Blue Christmas

Disappointing holiday sales are eroding the bottom line for video-game publishers, who expect the trend to continue well into next year


  STORY TOOLS
Printer-Friendly Version
E-Mail This Story
Reader Comments
POLL INSTANT SURVEY >>
With which of the following statements on outsourcing do you most agree?

The benefits of outsourcing to corporate America far outweigh the costs
There's an even split between the drawbacks and rewards
Any benefits are overshadowed by the loss of U.S. jobs
Unsure

VIEW POLL RESULTS >>
  PEOPLE SEARCH

Search for business contacts:

First Name :
Last Name :
Company Name :

PREMIUM SEARCH
Search by job title, geography and build a list of executive contacts

Search by Zoominfo
  Tech White Papers

A slew of video-game enthusiasts are counting the days until Dec. 25. That's when they can tear into the Xbox 360 gaming console from Microsoft (MSFT) that's been at the top of their holiday wish lists all year. Others are anxiously holding out for 2006, when Sony (SNE) and Nintendo release the new versions of their gaming consoles. But if the waiting is hard on consumers, it's taking an even bigger toll on the makers of games for the next-generation consoles.


People who expect to get their hands on a new console have little incentive to buy games for the existing versions, so they are putting off purchases until the new machines are released. The latest evidence of the fallout came on Dec. 20, when market leader Electronic Arts (ERTS) said third-quarter, fourth-quarter, and fiscal 2006 earnings will come in "well below" analysts' expectations and the company's own forecasts. EA Chief Executive Lawrence Probst declined to give a specific figure, though he told analysts on a conference call that third-quarter revenue could see "a mid-teens percentage decline" from the low end of their previous guidance of between $1.475 billion and $1.575 billion.

CRITICAL MASS OF FACTORS.  The reason? Holiday sales "have been below our expectations," Probst told analysts. "Unfortunately, we have seen no improvement in the last 12 days -- sales have in fact further weakened in North America." Probst blamed markedly lower demand for video games on the older consoles, as consumers save money for newer technology next year. He also pointed to disappointing sales of the Xbox 360 and PlayStation Portable consoles.

Disappointing sales are a common theme in the gaming industry this holiday season -- and they're not over. On Dec. 14, No. 2 game publisher Activision (ATVI) said earnings will be lower in the next two quarters as well, resulting in a cut to full-year forecasts. Across the industry, game-software sales fell 18% in November, compared to the same period last year. "It is likely the industry will be down double digits on a percentage basis," Probst said in a statement.

Analysts are no more sanguine. Delays in the release of major titles -- such as EA's The Godfather, Nintendo's Legend of Zelda, and Square Enix's Final Fantasy -- have compounded consumers' reluctance and lower-than-expected shipments of Xbox 360 units. The result is a critical mass of factors contributing to a soft market this quarter, says Evan Wilson, analyst with Pacific Crest Securities.

GENERATION GAP.  On Dec. 13, Citibank analyst Elizabeth Osur downgraded EA shares to hold from buy, after the company posted disappointing sales in October and November. Probst had already signaled a slump in previous conference calls, including when EA announced the purchase of Jamdat (see BW Online, 12/12/05, "Electronic Arts Dials a Deal").

The long lag between the launch of current-generation leader PlayStation 2 and the Xbox 360 only accentuates the slowdown in sales. "It's been a full five years since people have been able to get their hands on next-generation technology," says Wilson, noting that it has been one of the longest periods ever between game-console generations. "So there's much more pent-up demand than [during] the release of the last generation's cycle," when the PlayStation 2 replaced the Nintendo 64. Until more eager gamers can plug in, the publishers' dry spell is likely to continue.

Helm is a reporter for BusinessWeek Online in New York


 READER COMMENTS



 BW MALL   SPONSORED LINKS
Buy a link now!


Get BusinessWeek directly on your desktop with our RSS feeds.XML

Add BusinessWeek news to your Web site with our headline feed.

Click to buy an e-print or reprint of a BusinessWeek or BusinessWeek Online story or video.

To subscribe online to BusinessWeek magazine, please click here.

Learn more, go to the BusinessWeekOnline home page

Back to Top
Advertising | Special Sections | MarketPlace | Knowledge Centers

Terms of Use | Privacy Notice | Ethics Code | Contact Us

Copyright 2000- 2009 by The McGraw-Hill Companies Inc.
All rights reserved.

McGraw-Hill Cos.

TODAY'S MOST POPULAR STORIES

  1. Why Apple Leaves Low-End Computers to the Competition
  2. HP's 3Com Acquisition Will Challenge Cisco
  3. Motorola's Set-Top-Box Unit: A Hard Sell
  4. Fiat's 'Crazy' Chrysler Plan Just Might Succeed
  5. Intel and AMD Reach a Landmark Settlement

Get Free RSS Feed >>
  MARKET INFO
DJIA 10197.47 -93.79
S&P 500 1087.24 -11.27
Nasdaq 2149.02 -17.88

Portfolio Service Update

Stock Lookup

Enter name or ticker