Crime pays. High on the success of its gangland epic Grand Theft Auto IV, Take-Two Interactive today announced surging second quarter results, reporting net profits of $98.2 million or $1.29…
Expectations for sales of Rockstar Games’ Grand Theft Auto IV were high – but maybe not high enough. Official figures released yesterday by publisher Take-Two Interactive show the game blew…
Grand Theft Auto IV has finally made it into gamers’ hands: it’s big, bawdy, and utterly brilliant. For too many reasons to count last week was a frustrated mess…
Rockstar’s epic Grand Theft Auto IV is out and — by all initial accounts — brilliant. (Our review is forthcoming.) Initial reviews are nearly entirely positive and as a consequence,…
In this week’s magazine, I write about the upcoming April 29 release of Grand Theft Auto IV in the shadow of Electronic Arts’ (ERTS) heated play for Rockstar Games parent…
Reuters and Variety are both throwing cold water on rumors that were swirling earlier this week that Viacom (VNV) was considering putting up to $1.5 billion on the table to…
No longer child's play, the booming global games market is worth billions of dollars. In Games, Inc., BusinessWeek Innovation writer Matt Vella and Tokyo correspondent Kenji Hall analyze emerging business trends in video games and interactive entertainment. They’ll examine everything from button-mashing, chart-topping, console games to serious games commissioned by big corporations to train staff. They’ll also map the evolution of expansive virtual worlds and go behind the strategies at companies that are turning play into big business.