Even from a distance, this year’s games mega-event, E3, was a blockbuster. If you didn’t make it, or weren’t paying attention here are the top five most significant announcements (according…
Sometimes more is better. Metal Gear Solid 4 designer Hideo Kojima and Japanese fast-fashion retailer Uniqlo are collaborating in celebration of the June 12 release of the latest sequel in…
Greenpeace is taking on the major gaming console manufacturers. The group of outspoken greenniks is accusing the big gaming three – Nintendo, Microsoft, and Sony – of “playing dirty” because…
Are there too many good games? It sure seems that way right now. After a post-holiday dry spell, the triple-A titles are rolling in. And, by all indications, it looks…
The uber-slick, post-iPod experience of flying Virgin America is a winning one. I find myself tempted to not even comparison shop when flying home to California given how superior the…
In this week’s magazine, we take a look at — surprise — the game industry’s changing demographics. The video game industry is in mid-revolution. Sales are getting a boost from…
Friday diversion: there’s an OLPC kicking around BusinessWeek’s offices and I got my mitts on it earlier today. Much has been written about the travails of the little laptop for…
Even as the games industry enjoys enormous, continued commercial success, it remains misunderstood. Few resources exist, as they do for film or literature, to help consumers understand the nuances of…
BusinessWeek Arcade from Matt Vella on Vimeo. Check it out!…
Last Friday BusinessWeek’s Innovation and Design channel launched a new stock index in cahoots with Standard & Poor’s to track the day-to-day performance of the world’s most innovative companies. According…
Marketing editor Burt Helm and I have been trading our favorite casual free and flash-based games for a week or so now. Games not so well suited for long goofing…
Dr. Andrew Hudson-Smith, a professor at the University College London, is attempting to recreate the city of London using the hit PC game Crysis’ mod tools. The so-called Digital Urban…
No longer child's play, the booming global games market is worth billions of dollars. In Games, Inc., BusinessWeek Innovation writer Matt Vella and Tokyo correspondent Kenji Hall analyze emerging business trends in video games and interactive entertainment. They’ll examine everything from button-mashing, chart-topping, console games to serious games commissioned by big corporations to train staff. They’ll also map the evolution of expansive virtual worlds and go behind the strategies at companies that are turning play into big business.