Posted by: Matt Vella on March 28
Earlier this week we launched BusinessWeek Arcade, a compilation of free, independently developed games as part of our Power of Play special report. These titles show how the gaming industry is getting deeper and broader thanks to designers “out there.”
I’m a bit surprised at the attention we’ve gotten; blogs and news sites from the gaming and media press to mainstream outlets have run items about the story. Most of the coverage is positive – thanks, I think, to a really great selection of games – but a lot of it surprised that we would do something like this. In any case, here are some of those stories from the past week:
Juniper Research — BusinessWeek Arcade?
PRWeek — BusinessWeek creates interactive gaming site
Folio Magazine — Magazines Turning to Interactive Online Games
MediaWire Daily – BusinessWeek got game
Kotaku – BusinessWeek…Arcade?
IndieGames – News: BusinessWeek Arcade
Console Informer – BusinessWeek Arcade… What the???
MediaBistro – Business Week.com’s Byrne: ”Gaming’s Not What It Used To Be”
PaidContent/CBS.com — BusinessWeek Opens Online Gaming ‘Arcade’
And, better yet, here’s the page, which I have been forbidden but several colleagues to refer to as B-Dub Arcade.
No longer child's play, the booming global games market is worth billions of dollars. In Games, Inc., BusinessWeek Innovation writer Matt Vella and Tokyo correspondent Kenji Hall analyze emerging business trends in video games and interactive entertainment. They’ll examine everything from button-mashing, chart-topping, console games to serious games commissioned by big corporations to train staff. They’ll also map the evolution of expansive virtual worlds and go behind the strategies at companies that are turning play into big business.