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Design Strategy August 25, 2008, 11:42AM EST

Coke's New Design Direction

(page 2 of 2)

The aluminum bottle: recyclable, resealable, less costly to make, and it feels cooler

"It wasn't necessarily easy to find a place for our ideas," says Viemeister, adding: "In big corporations there are lots of ideas—and you can't do all of them."

For Butler, the lesson was to avoid cool concepts that would never see the light of day. Instead of generating ideas and then trying to find a place for them, Butler addressed his efforts on identifying basic problems that design can solve. His strategy has focused on three areas critical to Coca-Cola—brand identity, user experience, and sustainability.

An Aluminum Bottle Feels Colder

Several of Butler and team's design efforts combine elements of all three. Consider the aluminum contour bottle, first introduced in 2005 and released again in a limited edition set of eight created by Chinese designers as part of the company's Olympics marketing. From a branding perspective, it is a sexy update of the classic glass bottle that feels more modern but is less expensive to produce. From a user experience perspective, the aluminum feels colder than glass and also has a re-sealable cap. And from a sustainability perspective, the aluminum bottle is manufactured using recycled material and is itself recyclable. Similarly, a new family of sleek, sculptural coolers gives the brand a bold presence, but also boasts a more ergonomic door handle, LED lighting, and other technologies that reduce energy usage by 30% to 40%.

The cooler project also illustrates the ways in which Butler has learned to work within the constraints of Coca-Cola's complex partner relationships. Coca-Cola doesn't own the coolers—they are bought by the various retail stores. While Coca-Cola would prefer to have the new coolers installed in all stores so as to have a consistent brand presence, the company can't force its retail partners to upgrade. For those stores not wanting to invest in all-new coolers, Butler's team designed a set of panels that can be attached to an older cooler to give it the modern look.

Another example of working within the peculiar constraints of Coca-Cola is a Web-based software tool that Butler calls the Design Machine and describes as "the Nike ID of internal design." The tool allows designers at the company's many bottling partners to create new bottle or can label designs or even promotional posters. Because of parameters built into the tool, the final design will always conform to the global standards set by the corporate design team. The neat internal use of Web 2.0 technology cuts back on the need for top-down control from the brand managers in Atlanta, allowing greater brand flexibility

A Witty Update

Butler and his team have also begun a review of the 450 brands in the company's portfolio, focusing first on megabrands such as Coke. The plum redesign commission went to the San Francisco office of the branding and packaging firm Turner Duckworth, which had previously worked on Coke Zero and Tab Energy, a relaunch of the old diet drink. "Coke is the iconic brand, the ideal design project," says principal David Turner. "Yet when we were first approached by Coke to work on the brand, we had mixed feelings." The concern was that the past decades of branding for the soda included so few examples of great design. Did that mean it would be impossible to get good design through the system?

Eventually, Turner's firm decided to take the job, and the resulting work— a cups-to-trucks redesign that replaced the cluttered imagery on the market with a simple update of Coke's classic branding—won the Grand Prix at Cannes. Turner says Butler and the design leaders at Coca-Cola North America "have tirelessly advocated for good design. That's really why the good stuff is happening."

Whether or not you call it "design," Coca-Cola is beginning to show some of the savvy that originally helped to make it the most widely recognized brand in the world.

Business Exchange related topics:
Marketing Innovation
Customer Experience
Product Design
Brand Marketing
Business Analysis

Jessie Scanlon is the senior writer for Innovation & Design on BusinessWeek.com.

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